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asteroid shooter 

Project Idea

A video game that represents a 3-D world of "Asteroids" coming towards the user. The user using his/her crosshair needs to shoot the asteroids to destroy them before his/her life runs out.

My Contribution

My team partner and I both worked on the design and programming of the video game using a parallel programming language. I came up with the idea of making the squares ("asteroids") grow larger to make it seem 3-D and also the small white squares ("stars") move faster to give a sense of speed.

Skills Applied and Learned

The programming language was VHDL a low-level parallel programming language used to program FPGAs. Also learned communication with monitors and learning how to represent the elements graphically. 

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